Sony's PlayStation VR enjoys in 4K resolution |
Sony's next-generation PlayStation VR for PS5 offers higher resolution, indoor and outdoor tracking, vibration motors for tactile feedback, and integration with tactile joysticks.
According to the information, the total resolution of the new glasses should be 4000 x 2040 pixels and the resolution of each eye should be 2000 x 2040 pixels.
The original PlayStation VR has a resolution of 960 x 1080 pixels per eye, which means the new resolution is twice the old.
Each eye on the Oculus Quest 2 has a resolution of 1832 x 1920 pixels, which is slightly lower than that of Sony's headphones.
The high resolution helps avoid the effects of visible gaps between pixels on the electronic screen upon close inspection, which means that VR glasses generally do not produce clear images.
It should be noted that, unlike the Oculus Quest 2, Sony has already announced that the PlayStation VR glasses will remain wired and will use a USB-C cable to connect to the PS5 system.
Use the next pair of Sony cameras to track the location of the new joystick. This greatly simplifies the settings compared to the current generation and gives players more freedom of movement.
The glasses follow the user's eyes so that the image can be processed with different resolutions or amounts of detail depending on one or more fixed points in the image.
The image is only clear where you are looking and peripheral vision is blurred.
It can simulate how your eyes actually see the world, and the technology can eliminate the need for the platform to fully display the invisible objects in high definition so it can work more efficiently.
Eye tracking can do other things, including characters realizing the player, but what Sony intends to do is unclear.
Eye tracking can also be used for other purposes, such as: B. For better starting mechanics, which can take into account what a player is looking at when starting a virtual object.
Sony's future eyewear will use tracking from the inside out. This is an upgrade to a redesigned PlayStation Move system that requires a stable camera. Keeping the camera in a relatively small space between your phone and your phone allows you to properly track your head and hands with the joystick. a step.
Typically, inside-to-outside tracking uses a camera attached to the outside of the same glasses to determine your position in space.