Facebook is developing a bracelet that uses the nervous system |
Facebook unveiled for the first time a wrist control prototype on Thursday that combines artificial intelligence and data from the wearer's nervous system to interact with virtual reality and augmented reality environments.
The AR prototype console provides simple, gesture-based input the equivalent of clicking a button.
In this way, apps like virtual bows and arrows can be launched, and with a touch of the wrist the device can get close to the feeling of pulling the string back.
Facebook researchers said: One day, portable augmented reality consoles will offer advanced features, such as: b- The ability to touch virtual objects and interfaces and discover virtual objects from a distance.
Ultimately, this technology allows you to type faster on a virtual keyboard on a desk or on your lap compared to an actual keyboard.
“When neural interfaces work, they are like magic,” said Thomas Reardon, director of motor neuron interfaces at Facebook Reality Labs.
Facebook is investing a lot of money in research and development for the next generation of human-machine interfaces.
The social media giant continues to see virtual and augmented reality as major areas of growth and hopes to be at the forefront of technologies that will enable people to use computing platforms for the next decade and beyond.
The Reality Labs team is also committed to developing a context-sensitive AI-based interface for augmented reality glasses.
At the Facebook Connect conference last year, the company announced a batch of new smart augmented reality glasses, starting with the Ray-Ban model, slated for release in 2021.
"With augmented reality glasses, we can be humans and communicate with them. The way we communicate with this new device will be crucial," said Andrew Bosworth, head of the reality lab, in a tweet.
Facebook has announced that it plans to unveil its soft robot technology later this year to create comfortable, wearable devices throughout the day and provide the latest information on its research on haptic gloves.
Facebook confirmed that the method used with the wrist-based augmented reality controller differs from the mind reading method.
Instead, the controller uses electromyography, or electromyography (EMG), and the EMG uses sensors to convert electrical signals from the motor nerve in the wrist to the hand into digital commands that can be used to control the device's functions.
Facebook said we are using neural interfaces to try to use the output from the peripheral nervous system to directly control devices, especially nerves outside the brain that can move muscles. Hands and fingers.